Hello, on this channel I explore how to create stuff out of code. Hope you find something interesting!
Note to asset creators: please be aware that there's a scam going around where someone claiming to be me is offering review videos in exchange for keys.
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How Do Computers Remember?
Vor 3 Monate
Exploring How Computers Work
Vor 3 Monate
Coding Adventure: Atmosphere
Vor 6 Monate
Coding Adventure: Procedural Moons and Planets
Vor 7 Monate
Coding Adventure: Solar System
Vor 10 Monate
Coding Adventure: Portals
Vor year
Coding Adventure: Clouds
Vor year
Coding Adventure: Boids
Vor year
Coding Adventure: Marching Cubes
Vor year
Coding Adventure: Ray Marching
Vor year
Coding Adventure: Compute Shaders
Vor year
Coding Adventure: Hydraulic Erosion
Vor 2 years
Path Creator (free unity tool)
Vor 2 years
[Unity] Procedural Planets (E07: ocean depth)
Vor 2 years
[Unity] Procedural Planets (E06: simple biomes)
Vor 2 years
[Unity] Procedural Planets (E05: shader)
Vor 2 years
[Unity] Procedural Planets (E03: layered noise)
Vor 2 years
[Unity] Procedural Planets (E02 settings editor)
Vor 2 years
[Unity] Procedural Planets (E01 the sphere)
Vor 2 years
Neural Networks (E02: predictions - python)
Vor 2 years
Cool
Just found this series too bad it is not continued
Now imagine the last result made with plain "and" And "not" Gates. The mess it would make...
PLEASE ADD DESTRUCTIBLE TERRAIN! (cause i kinda want to mine and build. xD)
Imagine taking the ALU chip and taking it apart to get all its components. Now take the (still linked up) components and deconstructing them further, to *their* components. Repeat until you are left with only the AND and NOT logic gates. Imagine the complexity of that!
The progression of an artist throughout the years
Thatโs better than a ps5
We do what we must because we can~
Please tell me which IDE are you using and if it has a theme please say which. It looks so beautiful and eye friendly just love it!
Hi, I'm using vs code with the palenight theme
I'm learning a little bit more about console
Horizon bending could make this feel like being in a planet
Atari would've licensed this if this was made about 35-40 years ago
in the Enemy script in the start function StartCoroutine (UpdatePath () ); The UpdatePath() is giving me error... I didn't make any error in typing
Pls do these kind of videos ๐๐๐
he should get a 3d printer
Which coding language do you use?
Hello. My name is Sebastian, your Unity Game Design companion. I was alerted to activate when you asked "how?". I can only deactivate once you use the phrase 'I am satisfied with my chair'...
Alright where do we buy it
If you cut an evaluation that early you might miss the best continuation for Black (in this case). If your best reply (as Black) would be sacrificing your queen (then this cut off means that your program would never ever play a queen sacrifice whether it's the best move or not)! It is simply ruled out by your (too) early cut off! :P
Better than stadia
BUy this gent a beer. What a gem!
what software does he use at 19:53, i miss so much a model creator like that
by seeing his code from github i assume that's Blender but not sure i need confirmation
Play doom on it
Make bishops worth 3.25 or 3.5 pawn to be more accurate, because bishops are worth slightly more at an upper level and are more useful in endgames. Also evaluating the worth of only having opposite color bishops. Or another idea to potentially test the norms of chess, try making a relative value system, or changing the values of other pieces and having your engine play other engines. Relative value is something engines had a difficult time with all the way up to stockfish 8 which is something alpha 0 exposed. Another rule you could apply is a human train of thought which you did briefly go over, to optimize move order, look for checks, captures, attacks, pins, and discoveries. And to solve endgames throw in an endgame table base, most computers are terrible at endgames and have to do something similar. If that can be done successfully you may be able to have your computer "solve" certain positions dozens of moves in advance with lets say N and 4 pawns vs Bishop and 2 pawns for example.
Time.time - roundStartTime wouldn't be 0? Because roundStartTime is Time.time.
That first bit reminds me of when I jammed jumper wires into a cheap joystick and managed to actually read the buttons.
This reminds me of the story prompts in AI Dungeon :)
No mans sky II
Excellent, thank you for making these video, help people make their games๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐โจโจโจโจโจโจโจโจ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ๐ฎ
super awesome video man this looks very difficult to do, I am very impressed and entertained
British, Scottish or Irish?
THE SCARYSTATION
2 years late and I barely comment but this is by far the best video on neural networks I have ever discovered.
I can't wait for the next episode of this amazing series
Best channel ever
Cool!
These videos are awesome. Thank you so much. Perfect speed for experienced c# dev having fun with Unity3d
I'm extremely confused.. You said a line multiplied by a line perpendicular to it, is negative one. But if i have 2 over 0 and 0 over 2 (any orthogonal lines on a 2d grid have a zero in them dont they?) then the scalar product equals 0. I'm trying really hard to find my mistake here and i always get stuck on that line. I know I'm super late to the party, but your tutorial so far has been really great so far. But i just can't seem to understand this video.. Sorry to bother, but I'd love to know where my mistake is...
which programming language are you using
Still bettern then xbox
Okay, but is this an AI?
i know im 2 years late but can i buy this
O lol danke Sebastia
Amazing
Can u please make a Coding Adventure with that Video from Primer: /watch?v=nsVD8VPh96w
thank you so much!!!!!
Pls more Content like this! So cool!
All my chunks still have gaps :(
My god that may be the cutest cat I've ever seen in my life
A mix between the farming simulator and survival game genre with an emphasis on alchemy And then I got a scifi stealth game were you play as a scary looking adventurer who needs to survive the end of the world Which is actually quite good
These are better than college classes
Just so you know itโs wats that can kill you not the volts
Lets start with a computer who plays completely randomly Computer: *busts out with the Sicilian defence*
Anybody looking to deepen their understanding on this, go follow my channel.. I physically build these concepts in real life :)
This is brilliant!!
You had me at kitty.
"False gravity" Or "Fausse gravity" not "faux"
Hi There - thanks for the cool video. I have watched a few videos about logic gates but what I am missing is the Why....why are logic gates used? What is point of having devices that can give a certain output based on certain inputs? I know that boolean algebra is used but I just cant make the leap to understanding how gates are actually used in the operations of the computer. Can you help me with this?
my brain
obviously, the main thing the planets need is atmospheric refraction. it's super weird looking out at a perfectly black sky in the middle of the day from the surface of a planet. EDIT: oh, apparently you agreed.
4:21 my neighbor started chainsaw
did the RNG boi just pull a sicilian
Do you have any games on play store? I'm sure to get addicted stat! Also I may start making a game soon
Wow. Your new videos have such better sound, voice, and overall quality.
Hey, can you create a photon pun 2 multiplayer series. I need it please.
Ya, you are right he should create a multiplayer series.
Well well well, haven't seen you in a while.
Not that impressive I canโt even barely do Python code very well done sir
its good :)
its pretty good :)
iterative deepening is what she said
Nice where can i get one?
dang what a great console
you didn't create it, you invented it
What ide is this?
I LOVE IT ITโS AMAZING!
This reminds me of outer wilds
that looks great! but nothing can beat my wooden gaming chair and samsung smart fridge!
Character controller skin width is too big, that's why your character floats in the air like 0.02 units above.
1.5 speed is noice*